de      The core engine of the game is a real-time exploration game with both tactical and strategic depth. The player takes the role of a Captain of a spaceship that is charged with heading into the depths of space in search of new civilizations. The end goal is to make it back alive. Along the way, the player will encounter hazards, unknown creatures, or even play the role of the hostile alien life form to conquer and end the Captain’s life. The game Continue reading →{"id":13887,"date":"2022-07-30T22:24:45","date_gmt":"2022-07-31T02:24:45","guid":{"rendered":"http:\/\/iselinfamilylaw.com\/?p=13887"},"modified":"2022-07-30T22:24:45","modified_gmt":"2022-07-31T02:24:45","slug":"far-sector","status":"publish","type":"post","link":"https:\/\/iselinfamilylaw.com\/far-sector\/","title":{"rendered":"Far Sector"},"content":{"rendered":"

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The core engine of the game is a real-time exploration game with both tactical and strategic depth.
\nThe player takes the role of a Captain of a spaceship that is charged with heading into the depths of space in search of new civilizations. The end goal is to make it back alive. Along the way, the player will encounter hazards, unknown creatures, or even play the role of the hostile alien life form to conquer and end the Captain’s life.
\nThe game is set in a 7th generation Bio-Engineered universe and comes packed with an original sonic soundtrack and sense of calm. The music and sound design is exactly what you expect from a modern game. It helps you feel the action as you walk into a meteor field or stare at a horde of blue creatures.
\nThe atmosphere of the game is based on many different space stories and game modes. From something as simple as going to the stars to wake up and find out you’re the last human alive, to getting drunk on a space station and listening to your half-starved crewmates scream in agony or taste hot alien blood.
\nAnd for those of you that are fans of the space-smash-fests, there’s also the map editor, which allows you to create your own maps and scenarios.
\nManage your crew wisely
\nThe decisions you make as a player will impact the outcome of each expedition.
\nThe crew of your spaceship has a chance of getting sick, especially when they’re out of food or oxygen.
\nHow you manage your crew will impact the progress you make and how much damage they can take.
\nWhenever your crew members are ready to take a sick day, they’ll appear in a small office on your space station.
\nThere they will pick between various illnesses, each with different symptoms, that can either leave them susceptible to infection, or heal them right away.
\nHow you treat your crew is a choice that will impact your fate in the future and you want to make the best of it.
\nEvolve and get stronger
\nEach mission will change how your crew’s equipment will degrade.
\nEvolve them, change them, or just abandon them.
\nThe decisions you make will alter the state of your crew.
\nYou can experiment with new items, change your crew configuration to suit your needs, or just abandon them.<\/p>\n

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You might like to take a look at Pandemic: Everyone’s Coming to Dinner, which is a rather excellent simulation of the RPG of exploration, I do think the question of<\/p>\n

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